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Objective


To obtain a position as a level designer at a video game company.

Senior Designer, Raven Software
Madison, Wisconsin
February 2019 - Present
Designer from March 2015 - February 2019
Associate Designer from February 2012 - March 2015
Design Intern from August 2011 - February 2012

-Working as a part of a highly motivated team dedicated to creating multiplayer levels for a next gen first person shooter.

-Responsible for taking concepts/designs and translating them into playable levels.

-Collaborated with other level designers in the company through daily playtests to polish and refine new levels.

-Mentorship of junior designers to ensure design and quality standards.




Rochester Institute of Technology
Rochester, New York
August 2006 - June 2011

Bachelor's Degree in Information Technology Communications Minor
Rochester Institute of Technology


Click here for my portfolio.

Level Design Programs: Radiant, Hammer, Unreal

Programming Languages: Java, Python, Bash, PHP, Unreal Blueprints

Markup Languages: HTML, CSS