Senior Designer, Raven Software
Madison, Wisconsin
February 2019 - Present
Designer from March 2015 - February 2019
Associate Designer from February 2012 - March 2015
Design Intern from August 2011 - February 2012
-Working as a part of a highly motivated team dedicated to creating multiplayer levels for a next gen first person shooter.
-Responsible for taking concepts/designs and translating them into playable levels.
-Collaborated with other level designers in the company through daily playtests to polish and refine new levels.
-Mentorship of junior designers to ensure design and quality standards.
Rochester Institute of Technology
Rochester, New York
August 2006 - June 2011
Bachelor's Degree in Information Technology
Communications Minor
Rochester Institute of Technology
Level Design Programs: Radiant, Hammer, Unreal
Programming Languages: Java, Python, Bash, PHP, Unreal Blueprints
Markup Languages: HTML, CSS